Rise of the Tomb Raider - Creative Director doesn't think Naughty Dog is their only competitor
Added: 28.02.2015 0:10 | 10 views | 0 comments
During an interview with Hobby Consolas, Creative Director for Rise of the Tomb Rider Noah Hughes said that they dont believe Nathan Drake is their only competitor.
From:
n4g.com
| Uncharted 4 To Have Many Dark Areas Thanks To Flashlight Tech From The Last of Us
Added: 26.02.2015 14:09 | 12 views | 0 comments
Naughty Dog devs revealed that Uncharted 4 will feature many dark areas to explore, using the flashlight technology already seen in The Last of Us.
From:
n4g.com
| Uncharted 4: A Thief's End - The Story Behind The Biggest Game of the Year
Added: 25.02.2015 4:10 | 16 views | 0 comments
GamesRadar writes: "Everything was Uncharted. Youll have seen the jokes, no doubt the ones that pointed out how many games at E3 2012 seemed to be based on an external interpretation of the Naughty Dog design document. That show brought a host of linear games built on tightly scripted spectacle, sacrificing player agency for the whims of a stubborn author. The complaint was aimed at other developers, at an industry in thrall to the cookie cutter, but it stung Naughty Dog by extension as well. Many of those games have since turned out to be nothing like Uncharted. At Decembers PlayStation Experience (PSX) event, filmed live in Vegas and streamed around the world, Naughty Dog suggested Uncharted 4 wasnt, in the E3 2012 pejorative sense of the term, very Uncharted either. Over the course of a day inside the Santa Monica studio, we are shown the proof of it. Within half an hour, game director Bruce Straley has summed it up perfectly. 'Theres no one golden path,' he tells us. 'Its...
Tags: PlayStation, Mask, Gain, Stone, Uncharted, Santa, Santa Monica, Monica, Naughty, Over, Yours, Naughty Dog
From:
n4g.com
| Naughty Dog Games The Best and Worst
Added: 24.02.2015 1:10 | 8 views | 0 comments
Naughty Dog games can be some of the best games in the industry. These games are some that have held up the PlayStation in the past and present. Naughty Dog games have been known to be widely respected by large audiences. While thats all true Naughty Dog games have seen their highs and lows just like any other gaming company.
From:
n4g.com
| Interview with Evan Wells, Co-President of Naughty Dog
Added: 21.02.2015 7:13 | 10 views | 0 comments
Hobby Consolas sits down with Naughty Dog co-president Evan Wells to talk about how the industry has changed in the last twenty years, whether we can expect to see a remastered collection of the first three Uncharted games, and the possibility of The Last of Us 2.
From:
n4g.com
| CGM Reviews: The Order: 1886
Added: 21.02.2015 2:10 | 11 views | 0 comments
Wayne Writes: Ready At Dawn may not have great storytellers, but its clear that their technical team is one of the best in the business, easily standing shoulder to shoulder with Naughty Dog or Sony Santa Monica. The Order is, bar none, the single best looking game of this console generation so far. Nothing else on the PS4 or Xbox One is as absurdly good looking as this game. Its the first game to successfully achieve the dream of in-game graphics finally looking like pre-rendered cut scenes.
From:
n4g.com
| The Evolution of Naughty Dog, Part 2 (2001-2005): Jak Daxter
Added: 19.02.2015 2:10 | 14 views | 0 comments
Power Up Gaming writes: "As we discussed last time, Crash Bandicoot was a much-needed mascot for PlayStation during the nineties. He was a colourful inclusion, world renowned for his zany antics, absurd villains and insatiability for saving the day through any number of ridiculous situations.
However, Naughty Dog were only signed on to produce three Crash Bandicoot games (which later expanded to four, with the release of the spin-off kart racing game, Crash Team Racing, being their swansong), and by early 1999, the ambitious team already had their sights set on the upcoming PlayStation 2 console.
With their relationship with Universal Interactive about to come to an end, Naughty Dog began development on a brand-new platformer, codenamed Project Y, in January 1999."
Tags: Paul, PlayStation, Power, With, Test, Gaming, January, Project, Naughty, Interactive, Evolution, Crabs, Naughty Dog
From:
n4g.com
| Why Developers Should Follow in the Paw Prints of Naughty Dog
Added: 17.02.2015 9:10 | 12 views | 0 comments
There are times when a writer chooses not to enter the realms of commenting on the video game industry, but I guess it is those subjects they feel ever so strongly about that give them the strength to send it out into the shady abyss of the internet world. After, and lets be honest, an overall pretty disappointing year in gaming for 2014, I feel there is no better time than the present to highlight the inspirational and positive attitude that particular studios such as Naughty Dog possess when creating their games and to not only say these things, but also deliver them time and time again.
From:
n4g.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|